Southampton On Board - 28 April 2014 - Cylons, Nukes and Baltar To The Rescue!

Only one game to talk about tonight, but was it a doozy! A 7 player game of Battlestar Galactica with all 3 major expansions though not using every single module from them, but what we left out was pretty minor. This got a lot of hype from players wanting to try this, I suspect mainly because most of the SOB members haven't yet played this game and have heard many good things about it.
I played this for the first time on Tabletop Day and it was a 5 player game with only the base set. I found that really, really boring. I was playing a pilot that barely got to do anything, there was little discussion in between turns, one Cylon stupidly made it obvious that he was an enemy on the first turn and the other Cylon was the President/Admiral who owned the game itself so let's just say that ended badly.

"Battlestar Galactica"

Most of the players were new, but even with the expansion bits it didn't take long to get the rules and extras sorted. I was mainly waiting for the character selection with the intent that I never chose a pilot ever again - I find them to be a very boring class. The crew on the Dice Tower gave Gaius Baltar some stick when talking about the series which I've not watched so I thought I'd take the character and see what's what - naturally I got the same reactions from the others at the table who had watched the show so I figured I was already half way to my goal of wanting to be a Cylon traitor.


The loyalty cards were dealt and I got two of them. . . . . I took a look in suspense and. . . . . <sheesh> honestly WHY can't I be evil or a traitor or the bad guys in ANY game I play with loyalties? Resistance: Avalon, Shadows over Camelot and now Battlestar Galactica - I just can't ever get to be on the bad guys team, I'm bored with being the goody all the time. Naturally I was internally frustrated, but there was always the half way stage to get one last chance to become the enemy so for now, go with the flow and fight for the humans.

The game got off to a good start, but with all the usual banter of mis-trust, half of which directed at me for playing Gaius Baltar, but I was a good guy so I was having none of that. We managed fine until the Cylon fleet started piling up literally on one spot on the table due to a misfortune with Crisis cards. Best solution for that, send a nuke over to their location, but we needed the Admiral to launch them and that called for some Executive Orders from me. All well and good yeah, except it turned out that the Admiral was a Cylon from the beginning and proceeded to nuke half of our civilian ships with his two actions. . . . whoops! Though he had some crazy dice luck there because in order to hit our own ships he had to roll an 8 each dice roll. So the humans can hardly be blamed for him rolling two 8's in a row!

One Cylon down and a rather battered population counter and we weren't even half way. A few stern eyes in my direction, obviously from people forgetting that they AGREED with my plan so we were all to blame, not just the voices in my head. Our Cylon leader in the party was contemplating whether playing his Human allegiance card was such a great idea.

The game continued with increased tension - every time the giant Basestar fleet appeared we had to quickly hit the FTL controls to jump across the galaxy and elude them. But resources were getting drastically low and we had a centurion rampaging through the ship. We were one turn from death, but my Gaius Baltar leapt to the rescue with a last ditch effort to take him out . . . . 8!! Gaius saves the day, kills the centurion and keeps the humans in the game!

On top of that the armada returned to annihilate us, but as my Gaius had fulfilled the repairing role this game, I managed to construct a new nuke and hand it over to the newly appointed Admiral who proceeded to

"Android Netrunner"

A failed Crisis card made all of us gang up on the Doc for being a traitor despite his pleas and shove him in the brig. . . . which turned out to be a big mistake as the real traitor was the pilot who hadn't been doing much useful in the second phase of the game. Turns out the Doc had failed to remember that he had given some Engineering cards to him in a previous turn and those cards were what screwed us over in a crisis. . . . .yeah that MIGHT have been useful information for the rest of us MAYBE!!!

However the second Cylon didn't have long to do any more damage by revealing himself as we all rallied to stick him in the Pegasus airlock and blast him out into space! Yay, we got to use the new airlock! That alone would make even a defeat worth it!

"Elder Sign"

With two of us stuck in the brig, the rest of us were struggling to keep the resources in check and we had not only a return of the ships, but also THREE centurions in formation heading through the ship. Finally however we ended up at a point where we needed one more jump to win the game and we only got that far due to my Engineering card testing the limits of the FTL drive. The Centurions were about to overrun the ship after my turn under the Cylon's control and I had one last action to save the day - Make The Jump!

"Blood Bowl: Team Manager"

The problem was, we had little to no population left and a failed jump result would mean a loss for the humans so I had to make this roll - yeah talk about tension, Gaius Baltar saving the day for the humans, who would have thought it as a BSG fan eh? With some card assistance the target was a 4+. Now if anyone knows my dice luck you know never to assume that probability falls my way! The dice rolls and up comes . . . . 4!! Loud cheers from the human side as the good guys take the game and even our Cylon Leader plays his last human allegiance card to win the game with us. Oh thanks for siding with me now, oh ye of little faith! Turned out he could have easily switched to Cylon if I rolled badly so his inclusion in our celebration was a hollow one!

"Gaius Baltar To The Rescue!!"

This game made me realise that with more players and the expansions, that there is potential here. I didn't like my first game of this but that was a very tense and fun game. Granted the downtime is a bit long but for a fair chunk of it you're involved in other activities so it's not as bad as die hard Euro's. It is also dependent on the group, you need a fun group that you get on well with to enjoy this game - I almost wouldn't recommend it for a game with people you've never met before. But when it works, it works really well and I look forward to the next game. . . . . please, please, please can I be a Cylon?

Other Games At The Event

Blood Bowl: Team Manager
Elder Sign
Android: Netrunner